![]() The key is to definitely be as aggressive as possible. The games often feel close, and it feels like you need to topdeck to win, but generally you have a lot of outs in that spot. This matchup is always scary to play against, but I’ve only lost to it twice in eleven matches between the two versions. The companion was fantastic for me, and it single-handedly won me two games at the RCQ. ![]() He also revisited the old combo of Runaway Steam-Kin and Experimental Frenzy from back in Standard, which we liked a lot against decks without much removal spells.įinally, at some point we noticed that the only double-red cards in the deck were two copies of Chandra, Dressed to Kill in the sideboard, which were somewhat underwhelming anyway, so we cut them for Jegantha, the Wellspring. He pointed out that Mutavault was a Wizard, which meant we could support Wizard’s Lightning, which is the best burn-spell in the format, without having to play bad cards like Ghitu Lavarunner (though we did still have to play two copies of Viashino Pyromancer). This is where Anthony came in and sorted it out. Ultimately, we had a core idea of how we wanted to build the deck (no Eidolon of the Great Revels, three Experimental Frenzy and two Hazoret the Fervent in the 75, twenty-five lands with four Mutavault), but we couldn’t quite figure out the final slots.
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